Projectile Motion Equations Calculator

Science Physics Formulas


Problem:

Solve for vertical velocity at time.

vertical velocity at time

Enter Inputs:

initial vertical velocity (vy0)
acceleration of gravity (g)
time (t)

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Solution:

Enter input values and press Calculate.

Solution In Other Units:

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Input Conversions:

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Change Equation or Formulas:

Tap or click to solve for a different unknown or equation

vertical velocity
vertical velocity at timevertical velocity at time
initial vertical velocityinitial vertical velocity
acceleration of gravityacceleration of gravity
timetime
vertical displacement
vertical displacement at timevertical displacement at time
initial vertical velocityinitial vertical velocity
timetime - quadratic square root added
timetime - quadratic square root subtracted
acceleration of gravityacceleration of gravity
horizontal velocity
horizontal velocity at timehorizontal velocity at time
horizontal displacement
horizontal velocity at timehorizontal velocity at time
initial horizontal velocityinitial horizontal velocity
timetime
Range given projection angle and
equal initial and final elevations
rangerange
initial velocityinitial velocity
acceleration of gravityacceleration of gravity

References - Books

Tipler, Paul A.. 1995. Physics For Scientists and Engineers. Worth Publishers. 3rd ed.


Background

Projectile motion analysis is a fundamental aspect of classical mechanics. It involves objects launched into the air moving under the influence of gravity. This kind of motion is two-dimensional and can be decomposed into horizontal and vertical components. The vertical velocity (Vy) of a projectile at any given time (t) is of special interest as it determines the object's height and the duration of its flight. Understanding how to calculate Vy is crucial for accurately predicting the projectile's path.


Equation

The equation for finding the vertical velocity (Vy) at any time (t) during the projectile's flight, given the initial vertical velocity (Vy0) and the acceleration due to gravity (g), is:

Vy = Vy0 - g x t

g is the acceleration due to gravity, which is approximately (9.81, m/s2) near the surface of the Earth, directed downwards.


How to Solve

To solve for Vy, follow these steps:

  • Identify the Knowns: Determine the initial vertical velocity (Vy0), the acceleration due to gravity (g), and the time (t) since the projectile was launched.
  • Substitute the Knowns into the Equation: Replace Vy0, g, and t with their respective values in the equation (Vy = Vy0 - g x t).
  • Calculate Vy: Perform the subtraction and multiplication as indicated to solve for Vy.

Example

Given an initial vertical velocity of 30 m/s, find the vertical velocity after 2 seconds.

Identify the Knowns: Vy = 30 m/s, g = 9.81 , m/s2, t = 2 s

Substitute the Knowns into the Equation: Vy = 30 - 9.81 x 2

Calculate Vy: Vy = 30 - 19.62 = 10.38 m/s

Thus, the vertical velocity after 2 seconds is 10.38 m/s.


Fields / Degrees It Is Used In

  • Mechanical Engineering: Designing vehicle safety mechanisms and calculating optimal projectile launch angles.
  • Aerospace Engineering: Trajectory prediction for missiles, rockets, and satellites.
  • Sports Science: Analyzing the motion of balls and athletes, optimizing performance.
  • Physics Education: Teaching concepts of mechanics, motion, and forces.
  • Civil Engineering: Determining the trajectory and landing sites of construction materials.

Real-Life Applications

  • Space Flight: Calculating re-entry angles for spacecraft.
  • Sports: Assessing the performance of athletes in disciplines like long jump or javelin throw.
  • Military: Predicting artillery shell trajectories.
  • Entertainment: Simulating realistic motion in computer games and movies.
  • Safety Analysis: Evaluating potential hazards from falling objects at construction sites.

Common Mistakes

  • Ignoring Air Resistance: Assuming a vacuum environment when real-world conditions significantly affect the motion.
  • Incorrect Sign for g: Forgetting that g is directed downwards can alter calculations.
  • Mixing Units: Using inconsistent measurement units (e.g., mixing meters with feet).
  • Rounding Errors: Prematurely rounding off intermediary calculations, leading to inaccuracies.
  • Disregarding Initial Direction: Failing to account for the direction of the initial velocity which can change the outcome dramatically.

Frequently Asked Questions

  • Can vertical velocity become zero?
    Yes, at the peak of its trajectory, the vertical velocity of a projectile is zero.
  • What happens to vertical velocity on the way down?
    On the way down, the vertical velocity increases in magnitude but is directed downwards, indicating acceleration towards the ground.
  • Does horizontal velocity affect vertical velocity?
    No, horizontal and vertical components are independent in ideal projectile motion (ignoring air resistance).
  • How does air resistance affect vertical velocity?
    Air resistance opposes motion, which reduces the vertical velocity more than if air resistance were not considered, resulting in a shorter flight time and lower peak height.
  • Can Vy become negative?
    Yes, Vy becomes negative once the projectile starts descending, indicating a downward direction.

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